AI Insights · Timothy · April 2024
Top 5 City Building Games on iOS in Central America Q1 2024
Discover the performance trends of the top 5 city-building games on iOS in Central America during the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the city-building games genre on iOS in Central America saw varied performance across the top 5 applications. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
SimCity BuildIt by Electronic Arts experienced fluctuations in weekly revenue, peaking at around $2.7K in early January. Weekly downloads started strong with approximately 3K but saw a significant drop mid-quarter before stabilizing around 700. Active users declined from 17.2K to about 10.1K by the end of March.
The Simpsons™: Tapped Out, also from Electronic Arts, maintained steady weekly downloads, averaging around 1.5K to 1.9K. Revenue peaked at $3K in mid-March, while active users remained relatively stable, fluctuating slightly around the 12.7K to 13.7K range.
Merge County® by Microfun Limited had modest weekly revenue, reaching up to $1.2K towards the end of the quarter. Downloads varied significantly, with notable peaks at 496 in late January and 1K in mid-March. Active users showed a growing trend, moving from 125 in early January to 642 by mid-March.
Smurfs' Village from Garden City Games saw consistent weekly downloads, averaging around 100-190. Weekly revenue remained steady, peaking at $566 in early January. Active users hovered around the 500-600 mark throughout the quarter.
Global City: Building Games by MY.GAMES B.V. had a notable spike in downloads in early February with 1.6K, though the rest of the quarter saw negligible downloads. Revenue peaked at $701 in mid-February, and active users saw a significant drop from 1K in early February to around 192 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.